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Oh gosh... how long has it been since I posted last?

Time to show off a new sprite, I guess. This one's a little smaller. Just how many of these guys are there?

Variations shown: Blank face, painted face, mouth open, glider wings, [][][][][][][][].

This is the boss fight you guys deserve.

The guy's super tough and will shrug off most of your attacks. To beat him, you have to -

- Well, uh, haven't you been paying attention to the last few posts???

Chapter 4T level design is done!

Every good level deserves a good boss arena - and every good arena deserves a good boss!

As you can see, I'm still working on that last part. Stay tuned for more updates...

With the new finalized graphics, that volcano is starting to look a little *spicier*.

I don't know why our spiky boy is so shy about hopping in the magma - those bugs seem to be having the time of their lives!

What was that about the next chapter getting "heated"?

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Volcano mechanics in action! Ignore the obvious placeholder graphics while you try to avoid melting.

Hey lads! SAGE DEMO is finally in GAMEJOLT with all updates!

Alternate Version HERE: https://pinkysimp.itch.io/daris-venture-sage-demo

Let it not be said that Nightmare is the only one with a cool air mobility tool!

This is the grappling hook - it lets you snag nearby walls or enemies for a lightning-fast approach! It should make a very versatile tool for Tuhrahkkkii's kit.

The Cool Stuff continues!

The Move List / instructions page tells you what all your moves are! You can also find some handy tips to help you elevate your combat from noob to pro level.

Definitely check it out if you feel lost!

Sapph's Golden Eye
My new game of 2024
Read the article...

Here's the first glimpse of the Cool Stuff of 2024: The redesigned pause screen!

This is a much prettier, and (hopefully) more intuitive way to change your gear mid-level.

And yes, this is based on that mockup from earlier - it was too good to leave out.